Agar.io is a free-to-play multiplayer strategy game that was released earlier this year. In the game, you take the role of a cell in a petri dish and you must expand your mass by eating other players while at the same time you must avoid being eaten by others. The game was originally released for the browser but is now also available (with optimized touchscreen controls) for iOS (from 6.0) and Android (since 2.3.3). Is listed in the Google Play Store that contains the game in-app purchases with a price between $1.99 and $99.99 per item.
Agar.io consists of three entities:
- Pellets, or food, are distributed randomly across the map. It can eat the player that increases its mass.
- Cells are controlled by each player. The player can only swallow cells that are smaller than his, which can be done directly or through a split. The larger the cell, the slower it moves.
- Viruses can also split larger cells into many pieces. Smaller cells can hide behind it to protect against the larger cells. The player also has the option to send a virus to another cell.
Agar.io was first announced on the internet forum 4chan on April 28, 2015, by Matthew Valadares, a Brazilian developer who was 19 years old at the time. Valadares later added new features to it, such as a points system. And an “experimental-mode” for the testing of experimental features.
On July 8, 2015, a mobile version for iOS and Android was published by Miniclip.
The game received positive reviews mainly because of its simplicity. The mobile versions, however, was more critical. The game was soon in the list of the 1,000 most visited Web sites, mobile versions have been downloaded more than ten million times during the first week.